MNprov: Accessible Game Instructions

MNprov is a nonprofit organization offering improv workshops for students, educators, and neurodivergent youth and adults. Their workshops are playful, research-driven, and designed to create inclusive, supportive spaces where everyone can take risks and grow.

When MNprov reached out, they asked me to make their improv game instruction slides more accessible for workshop participants. The original slides were designed for instructors and contained dense text, multiple game variations on single slides, and inconsistent formatting. My role was to rework these materials into participant-facing slides that are easier to read, visually supportive, and aligned with plain language and accessibility standards.

 

Project Details

 
 

A Closer Look

Take a look at some of the improv game slides below to see how design and accessibility improvements “played out” - bad pun intended.

 

MNprov Logo

Updated MNprov logo used on game slides.

The original logo was difficult to read from a distance, or when projected on a screen due to low color contrast.

The Solution

  • Enlarged logo for stronger visibility and recognition.

  • Ensuring the organization’s name is clear and readable at-a-glance.

  • Improved clarity and readability when displayed on large screens and shared virtually (via zoom).

    • Increased color contrast

    • Brightened colors

    • Increased vibrancy

    • Thicker line weights.

 

Game Slides [Before]

Game slide: Come Over Here If, before redesign and updates.

The Challenges

  • Directions hard to read and understand at-a-glance.

    • Text-heavy instructions.

    • Not enough space between letters & lines of text.

    • Multiple ideas per bullet-point.

    • Average Flesch-Kincaid Grade Level: 5.4

    • Low color contrast (5.81:1) reduced readability.

  • Multiple versions of a game on the same slide.

    • Special challenges / Tiers / Variations

  • Inconsistent wording, phrasing and formatting increased cognitive load.

  • Decorative images created visual clutter and did not support instructions.

  • Extra notes added clutter and did not support game instructions.

 

Game Slides [After]

Game slide: Come Over Here If, after the redesign and updates.

The Solutions

  • Color contrast ratios exceed WCAG standards.

  • Clear separation between game title and instructions.

  • Letter and line spacing meet WCAG standards.

  • Plain language game instructions.

    • Average Flesch-Kincaid Grade Level: 3.92

    • Short, step-by-step directions.

  • Important text formatted with bold, underline, & color.

    • Visual cues to help players scan text while playing the game.

    • Color text with additional formatting for readers with impaired color vision.

  • Simple images that demonstrate the game.

    • Image captions mirror game instructions.

    • Serve as quick cues and reminders.

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